We don't believe we've mastered it yet, but we feel pretty confident that these ten weapons are some of the best and most fun that it's possible to make in Dead Space 3. The Plasma Cutter is an iconic weapon and one that you will start out with. But once we got the hang of it we quickly discovered a deep and rewarding system. Plasma Cutter If you are familiar with Dead Space, you know about the Plasma Cutter. If that sounds a little daunting, don't worry-we thought so at first as well. Finally, attachments add extra effects, and upgrade circuits up the gun's stats. You start with a frame, add top and bottom racks for different types of projectile, then add the tips, which determine how those projectiles are fired. It allows you to craft yourself the perfect weapon from the ground up. Unfortunately its semi-auto so it just feels like a weaker version of the plasma cutter with a larger clip. Most crafting systems are extremely shallow, after all, offering only peripheral weapon augmentations like scopes, larger magazines, and the other standard Call of Duty attachments.īut Dead Space 3's system goes much deeper than that. Carbine: One of the first weapons you can put on your heavy frame by dismantling your pistol. It came as a huge surprise when EA and Visceral announced that Dead Space 3 would have an advanced weapon crafting system, and many fans-ourselves included-assumed it wouldn't add much to the experience. Co-op is the most obvious-and also the best-addition by far, but another one also springs to mind: the weapon crafting. Dead Space 3 is hardly a perfect game, but it definitely took the series in some unexpected directions, not all of which are bad.
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